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Normal Map

Brickyard : Functions > Geometric

Takes an image in “normal map” format (which uses the RGB color channels to provide XYZ vector information for each point) and provides bent normals to a Displacement brick network. This brick can be used for vector displacement of a surface or just shading, depending on which parameters of a DS Default Displacement brick it is connected to.

Snapshot

Parameters

Outputs

  • Mapped Normal : Normal - Description…

Inputs

  • Normal Map : Description…

Examples

  • In this example, …
    Example 1
1) , 2) , 3)
Available when Show Advanced is checked in the Brick Option Menu.