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Ray Marcher

Brickyard : Functions > Volume

This is a somewhat experimental brick that adds variables for volumetrics and provides a loop algorithm to calculate ShaderRayMarchPoint and CurrentRayMarchPoint.

Snapshot

Parameters

Outputs

  • Ray Marched Color : Color - Description…
  • Ray Marched Opacity : Color - Description…

Inputs

  • Smoke Color : Color - Description…
  • Smoke Denisty : Float - Description…
  • Min Distance : Float - Description…
  • Shadow Density : Float - Description…
  • P1) : Point - Description…
  • I2) : Point - Description…
  • Accelerator : Description…
  • Step Size : Description…
  • Max Distance : Description…
  • Shadow Accelerator : Description…
  • Shadow Step Size : Description…
  • Shadow Max Distance : Description…

Settings

  • Self Shadow :
  • Detect Shadows :

Examples

  • In this example, …
    Example 1
1) , 2)
Available when Show Advanced is checked in the Brick Option Menu.