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Transform

Brickyard : Functions > Geometric > transformation

Transform the point P from one coordinate system to another coordinate system. Note that the transformation needed to transform directions is not the same as that used to transform positions. Thus, this procedure should be only used to transform position vectors, not actual points.

Snapshot

Parameters

Outputs

  • Transformed Point : Point - Description…

Inputs

Settings

  • From :
    • current :
    • object :
    • shader :
    • world :
    • camera :
    • screen :
    • raster :
    • NDC :
  • To :
    • current :
    • object :
    • shader :
    • world :
    • camera :
    • screen :
    • raster :
    • NDC :

Examples

  • In this example, …
    Example 1
1)
Available when Show Advanced is checked in the Brick Option Menu.