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Shader Workspace (WIP)

This page is a WIP. There is likely to be incomplete and or missing information while the page is being built.

The Shader Workspace is where you build the brick network that defines a shader. When you first open Shader Mixer, a default material shader will be available. You can work on multiple shaders at once, or just one at a time.

Below is a list of additional topics that relate to the Shader Workspace and/or the things you will see in or around it.