DAZ Script | |
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DzBone | getTargetBone () |
DzBone | getWeldBone () |
void | setTargetBone ( DzBone targetBone ) |
void | setWeldBone ( DzBone weldBone ) |
void | targetBoneChanged () |
void | weldBoneChanged () |
TODO: Add detailed description.
DzWeld()
Creates a new weld operation.
DzWeld( DzBone weldBone, DzBone targetBone )
Creates a new weld operation that welds the given bones.
DzBone : getTargetBone()
Return Value:
DzBone : getWeldBone()
Return Value:
void : setTargetBone( DzBone targetBone )
Sets the bone that will be welded to - the welding operation will not modify this bone's geometry, only the normals on the border.
void : setWeldBone( DzBone weldBone )
Sets the bone that will be welded - the welding operation will move boundary points in this bone's geometry, and recalculate the affected normals.
void : targetBoneChanged()
Signature:“targetBoneChanged()”
Emitted when the target bone has changed.
void : weldBoneChanged()
Signature:“weldBoneChanged()”
Emitted when the weld bone has changed.