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File List

Below is a list of files provided by the FM Eternal Well product.

Core

FM Eternal Well

  • Content :
    • /data/Flipmode/FM Eternal Well/Archs Quarter SD2/Archs Quarter SD2.dsf
    • /data/Flipmode/FM Eternal Well/Archs Quarter SD2/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/Bush Scatter/Bush Scatter.dsf
    • /data/Flipmode/FM Eternal Well/Bush Scatter/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/Bush/Bush.dsf
    • /data/Flipmode/FM Eternal Well/Bush/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/Ceiling High/Ceiling High.dsf
    • /data/Flipmode/FM Eternal Well/Ceiling High/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/Ceiling Low/Ceiling Low.dsf
    • /data/Flipmode/FM Eternal Well/Ceiling Low/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/Ceiling Wood/Ceiling Wood.dsf
    • /data/Flipmode/FM Eternal Well/Ceiling Wood/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/Columns Quarter SD0/Columns Quarter SD0.dsf
    • /data/Flipmode/FM Eternal Well/Columns Quarter SD0/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/Debris Scatter/Debris Scatter.dsf
    • /data/Flipmode/FM Eternal Well/Debris Scatter/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/Debris/Debris.dsf
    • /data/Flipmode/FM Eternal Well/Debris/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/Door Frame01 SD2/Door Frame01 SD2.dsf
    • /data/Flipmode/FM Eternal Well/Door Frame01 SD2/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/Door Frame02 SD0/Door Frame02 SD0.dsf
    • /data/Flipmode/FM Eternal Well/Door Frame02 SD0/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/Door SD0/Door SD0.dsf
    • /data/Flipmode/FM Eternal Well/Door SD0/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/Floor01/Floor01.dsf
    • /data/Flipmode/FM Eternal Well/Floor01/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/Floor02/Floor02.dsf
    • /data/Flipmode/FM Eternal Well/Floor02/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/Grass Scatter/Grass Scatter.dsf
    • /data/Flipmode/FM Eternal Well/Grass Scatter/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/Grass/Grass.dsf
    • /data/Flipmode/FM Eternal Well/Grass/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/Rim Inner Quarter/Rim Inner Quarter.dsf
    • /data/Flipmode/FM Eternal Well/Rim Inner Quarter/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/Rim Outer/Rim Outer.dsf
    • /data/Flipmode/FM Eternal Well/Rim Outer/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/Rim Wall/Rim Wall.dsf
    • /data/Flipmode/FM Eternal Well/Rim Wall/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/Rock Top/Rock Top.dsf
    • /data/Flipmode/FM Eternal Well/Rock Top/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/Stairs A/Stairs A.dsf
    • /data/Flipmode/FM Eternal Well/Stairs A/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/Stairs B/Stairs B.dsf
    • /data/Flipmode/FM Eternal Well/Stairs B/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/Torch Inner Flame/Torch Inner Flame.dsf
    • /data/Flipmode/FM Eternal Well/Torch Inner Flame/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/Torch Inner/Torch Inner.dsf
    • /data/Flipmode/FM Eternal Well/Torch Inner/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/Torch Outer Flame/Torch Outer Flame.dsf
    • /data/Flipmode/FM Eternal Well/Torch Outer Flame/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/Torch Outer/Torch Outer.dsf
    • /data/Flipmode/FM Eternal Well/Torch Outer/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/UltraScatter [S] Bush 1 Proxy/UltraScatter [S] Bush 1 Proxy.dsf
    • /data/Flipmode/FM Eternal Well/UltraScatter [S] Bush 1 Proxy/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/UltraScatter [S] Debris 1 Proxy/UltraScatter [S] Debris 1 Proxy.dsf
    • /data/Flipmode/FM Eternal Well/UltraScatter [S] Debris 1 Proxy/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/UltraScatter [S] Grass 1 Proxy/UltraScatter [S] Grass 1 Proxy.dsf
    • /data/Flipmode/FM Eternal Well/UltraScatter [S] Grass 1 Proxy/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/Wall Support/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/Wall Support/Wall Support.dsf
    • /data/Flipmode/FM Eternal Well/Wall/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/Wall/Wall.dsf
    • /data/Flipmode/FM Eternal Well/Well Floor/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/Well Floor/Well Floor.dsf
    • /data/Flipmode/FM Eternal Well/Well Main/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/Well Main/Well Main.dsf
    • /data/Flipmode/FM Eternal Well/Well Pillar Rim/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/Well Pillar Rim/Well Pillar Rim.dsf
    • /data/Flipmode/FM Eternal Well/Well Pillar/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/Well Pillar/Well Pillar.dsf
    • /data/Flipmode/FM Eternal Well/Well Stairs/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/Well Stairs/Well Stairs.dsf
    • /data/Flipmode/FM Eternal Well/Well Top/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/Well Top/Well Top.dsf
    • /data/Flipmode/FM Eternal Well/Well Water/Morphs/Flipmode/Base/Well Water Ripples.dsf
    • /data/Flipmode/FM Eternal Well/Well Water/Morphs/Flipmode/Base/Well Water Waves.dsf
    • /data/Flipmode/FM Eternal Well/Well Water/UV Sets/Flipmode/Base/default.dsf
    • /data/Flipmode/FM Eternal Well/Well Water/Well Water.dsf
    • /Environments/Architecture/Flipmode/FM Eternal Well/FM Eternal Well Day Iray.duf
    • /Environments/Architecture/Flipmode/FM Eternal Well/FM Eternal Well Day Iray.png
    • /Environments/Architecture/Flipmode/FM Eternal Well/FM Eternal Well Day Iray.tip.png
    • /Environments/Architecture/Flipmode/FM Eternal Well/FM Eternal Well Night Iray.duf
    • /Environments/Architecture/Flipmode/FM Eternal Well/FM Eternal Well Night Iray.png
    • /Environments/Architecture/Flipmode/FM Eternal Well/FM Eternal Well Night Iray.tip.png
    • /Environments/Architecture/Flipmode/FM Eternal Well/FMEW Props/FMEW Torch Iray.duf
    • /Environments/Architecture/Flipmode/FM Eternal Well/FMEW Props/FMEW Torch Iray.png
    • /Environments/Architecture/Flipmode/FM Eternal Well/FMEW Props/FMEW Torch Iray.tip.png
    • /Environments/Architecture/Flipmode/FM Eternal Well/FMEW Props/FMEW Well Iray.duf
    • /Environments/Architecture/Flipmode/FM Eternal Well/FMEW Props/FMEW Well Iray.png
    • /Environments/Architecture/Flipmode/FM Eternal Well/FMEW Props/FMEW Well Iray.tip.png
    • /Runtime/Support/DAZ_3D_117412_FM_Eternal_Well.dsa
    • /Runtime/Support/DAZ_3D_117412_FM_Eternal_Well.dsx
    • /Runtime/Support/DAZ_3D_117412_FM_Eternal_Well.jpg
    • /Runtime/Textures/FM EternalWell/FMEW Sky01.exr
    • /Runtime/Textures/FM EternalWell/FMEW Sky02.exr
    • /Runtime/Textures/FM EternalWell/FMEW Water Ripples01.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Arch01.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Arch01_Bump.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Arch01_Norm.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_BuBark01.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_BuLeaves01.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_BuLeaves01_Alpha.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_BuLeaves01_Bump.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Ceiling01.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Ceiling01_Bump.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Ceiling01_Norm.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Column01.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Column01_Bump.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Column01_Norm.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Column02.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Column02_Bump.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Column02_Norm.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_ColumnTop01.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_ColumnTop01_Bump.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_ColumnTop01_Norm.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_DMetal01.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Doorframe01.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Doorframe01_Bump.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Doorframe01_Norm.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_DoorWood01.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_DoorWood01_Bump.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_DoorWood01_Norm.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Floor01.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Floor01_Bump.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Floor01_Norm.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Grass01.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Grass01_Alpha.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Rock01.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Rock01_Bump.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Rock01_Norm.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Soil01.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Soil01_Bump.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Soil01_Norm.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Stairs01.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Stairs01_Bump.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Stairs01_Norm.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Stairs02.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Stairs02_Bump.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Stairs02_Norm.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Stone01.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Stone01_Bump.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Stone01_Norm.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Torch01.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Torch01_Bump.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Torch01_Norm.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_TorchFlame01.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_TorchFlame01_Alpha.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Wall01.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Wall01_Bump.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Wall01_Norm.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Wall02.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Wall02_Bump.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Wall02_Norm.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Well01.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Well01_Bump.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Well01_Norm.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Well02.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Well02_Bump.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Well02_Norm.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_WellTop01.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_WellTop01_Bump.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_WellTop01_Norm.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Wood01.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Wood01_Bump.jpg
    • /Runtime/Textures/FM EternalWell/FMEW_Wood01_Norm.jpg