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Wood

Brickyard : Functions > Textures

Combines several fractal procedures to create a three-dimensional “wood” pattern that is oriented to the object, allowing “grain” to be expressed properly through the shape of the object.

Snapshot

Parameters

Outputs

  • Wood Pattern : Float - Description…

Inputs

  • Point1) : Point - Description…
  • Ring Frequency : Float - Description…
  • Ring Unevenness : Float - Description…
  • Grain Frequency : Float - Description…
  • Ring Noise : Float - Description…
  • Ring Noise Frequency : Float - Description…
  • Trunk Wobble : Float - Description…
  • Trunk Wobble Frequency : Float - Description…
  • Angular Wobble : Float - Description…
  • Angular Wobble Frequency : Float - Description…
  • Ring Factor : Float - Description…
  • Grain Factor : Float - Description…
  • Scale : Point - Description…

Examples

In a Material

  • The pattern produced is provided in float (grayscale) form:
  • This pattern can be processed with a Mix brick to add color or further detail. The Shader Mixer Wood preset shows an example of this technique.
1)
Available when Show Advanced is checked in the Brick Option Menu.