A node for creating a single lightweight clone of a node in the scene.
Inherits :
Inherited By : DzInstanceGroupNode
DAZ Script |
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DzInstanceNode () |
DAZ Script | |
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DzEnumProperty | getCopyModeControl () |
DzNode | getTarget () |
DzNodeProperty | getTargetControl () |
void | targetChanged () |
An instance node is used to create a single lightweight clone of a DzNode (subclass) in the scene that has a DzObject. This lightweight clone is drawn the same as the node that it is a clone of with the exception of transforms.
See Also:
DzEnumProperty : getCopyModeControl()
Return Value:
Return Value:
DzNodeProperty : getTargetControl()
Return Value:
void : targetChanged()
Signature:“targetChanged()”
Emitted when the target for this instance has changed.