A node for creating a single lightweight clone of a node in the scene.
Inherits :
Inherited By : DzInstanceGroupNode
| DAZ Script | 
|---|
| DzInstanceNode () | 
| DAZ Script | |
|---|---|
| DzEnumProperty | getCopyModeControl () | 
| DzNode | getTarget () | 
| DzNodeProperty | getTargetControl () | 
| void | targetChanged () | 
An instance node is used to create a single lightweight clone of a DzNode (subclass) in the scene that has a DzObject. This lightweight clone is drawn the same as the node that it is a clone of with the exception of transforms.
See Also:
DzEnumProperty : getCopyModeControl()
Return Value:
Return Value:
DzNodeProperty : getTargetControl()
Return Value:
void : targetChanged()
Signature:“targetChanged()”
Emitted when the target for this instance has changed.