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OmniHair Naturals

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Product Name: OmniHair Naturals
Product ID: 107744
Published Artist(s): Silas3D
Created By: N/A
Release Date: 2025-03-13

Product Information

  • Required Products: None

By default, the OmniHair shader is very glossy and/or metallic looking, which can often result in unrealistic renders. Here is a collection of 28 natural color OmniHair shader presets that have been meticulously crafted to provide very realistic results! Whilst the final result will depend on the type and strength of lighting, these should perform very well in many setups. Extra options have been provided to affect the amount of shine (IOR), line width, and a prep preset so that the hair uses Iray curves for best results. Please note that the line width and prep presets will only work on strand-based hair that has line width surface settings and line tesselation properties respectively, but the color presets can still be used on legacy fibermesh hair. All of the promo images use an invisible plane hair backlight, HDRI and some also use the camera headlight.

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier, which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

OmniHair Naturals (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “Shader Presets:Silas3D:OmniHair Naturals”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Shaders:Iray:Hair”

Additional Details

  • ReadMe Notes:
    • These shaders will not work with card-based/polygonal hair products, as these don't use physical strands of hair, instead opting for opacity maps.
    • For best results, use with strand-based hairs that use Iray curves - these are hairs that provide 'Line Tesselation', 'Generate PR Hairs' and 'Preview PR Hairs' settings in the 'Properties' tab.
    • These hairs usually have a base hair with a scalp from which the strand-based hair is grown out of.
    • You can still use these shaders with legacy fibermesh hair, but results will vary depending on the width of the fibers.

Resolved Issues

  • None

Known Issues

  • None

Support

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1)
The contents of this package are in DAZ Studio Native formats