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dForce Impress Me Outfit for Genesis 9

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Product Name: dForce Impress Me Outfit for Genesis 9
Product ID: 107809
Published Artist(s): Amaranth
Created By: N/A
Release Date: 2025-03-16

Product Information

This outfit is a bold and glamorous statement, blending luxury fashion with adventurous, runway-ready aesthetics. Here's a breakdown of each element and how it contributes to the overall look: Long Coat - The full-length coat exudes drama and sophistication. The structured fit and flowy fabric create movement, making it look high-end. Matching Wide-Leg Pants - Coordinating with the coat, these add a strong visual impact while elongating the silhouette. Wide-leg cuts are known for their elegance and vintage Hollywood appeal. Round Handbag - A statement accessory that reinforces the cohesive leopard-print theme, adding a retro-travel aesthetic, reminiscent of vintage hat boxes. Halter Neck with Keyhole Cutout - This top adds a touch of modern sensuality, balancing the full coverage of the coat and pants. This look screams confidence, power, and high fashion. It takes inspiration from vintage glamour, safari chic, and runway couture.

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier, which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

dForce Impress Me Outfit for Genesis 9 (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “People:Genesis 9:Clothing:Amaranth:Impress Me Outfit”
    • “People:Genesis 9:Clothing:Amaranth:Impress Me Outfit:Iray”
    • “People:Genesis 9:Clothing:Amaranth:Impress Me Outfit:Props and Poses”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Accessories:Hands”
    • “Documents”
    • “Materials:Accessories”
    • “Materials:Wardrobe”
    • “Poses:By Function:Grasp”
    • “Poses:By Region:Partial Body:Hands”
    • “Props:Wardrobe”
    • “Simulation-Settings”
    • “Wardrobe:Outerwear:Tops”
    • “Wardrobe:Outfits”
    • “Wardrobe:Pants”
    • “Wardrobe:Shirts”

Additional Details

  • ReadMe Notes:
    • 1. Fixing Poke-Through Issues

Poke-through happens when clothing penetrates the character's body. You can fix this using weightmaps, Meshgrabber, or the Push Modifier.

  • Using Adjustable Weightmaps
    • Select the clothing piece in the Scene Tab (coat or pants).
    • Go to Tools → Node Weightmap Brush Tool or use the shortcut Alt + Shift + W.
    • In the Tool Settings Pane, select “Adjustable Weightmap Layer” for the clothing.
    • Click on “Paint Brush Mode”, then paint over the areas where poke-through occurs.
    • If you apply too much, press Shift while painting to erase unwanted weight.
    • Check the changes by running a test simulation.
  • 2. Optimizing the dForce Simulation
    • For realistic movement, dForce simulation should be done carefully.
      • Best Practices for Running dForce Simulation
        • Use Timeline Play Mode:
        • Instead of running a single-frame simulation, animate the scene by pressing Play in the Timeline.
        • This helps prevent the coat and pants from colliding unnaturally.
        • Increase Frame Count in Simulation Settings:
        • Go to Simulation Settings Pane → Increase the Start and End Frames to give the clothing more time to settle.
    • Use Coat Morphs for Better Results:
      • Coat Bottom Open R & L Morphs: Helps adjust the coat to avoid collision with pants.
    • ImpressMe Coat dForce Closed/Open Controls:
      • Enable dForce Closed to keep the coat shut.
      • Enable dForce Open for a free-flowing coat look.

Resolved Issues

  • None

Known Issues

  • None

Support

Visit our site for technical support questions or concerns.

1)
The contents of this package are in DAZ Studio Native formats