Table of Contents
Product Index
| Product Name: | LowPi Reposition Crowd |
|---|---|
| Product ID: | 114787 |
| Published Artist(s): | Code 66 |
| Created By: | N/A |
| Release Date: | 2026-03-28 |
We have all been there: you generate a crowd, take a look, and realize a few LowPis need a nudge. Maybe some should swap places, maybe the density needs shifting, maybe the flow just is not quite right.
With LP Reposition Crowd, you can do exactly that and more.
If you find yourself thinking you should have added an LP Direction Marker here or an LP Droppoint there to tighten the formation, LP Reposition Crowd lets you make those adjustments after the fact. It uses the same generated LowPis and simply shuffles them based on the markers you place in the scene. You can also move a crowd from one zone to another or even swap them between zones.
A zone is any area defined by LP Border Markers or LP Area Markers.
The real power of LP Reposition Crowd is what happens after you have touched up a crowd. Once you fix poke-throughs, adjust poses, tweak materials, and get everything looking just right, you can save that crowd as a scene subset. Later, you can merge it into a new scene, place fresh markers, and reposition the entire crowd without regenerating anything. This saves a significant amount of time, especially on large or complex crowds.
LP Reposition Crowd is fast. In just a few seconds, it finds new locations for your LowPis based on the markers in the scene, using the same logic as the crowd generator.
If you want to add an afterburner to your LowPi workflow, LP Reposition Crowd is the tool to grab.
Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier, which is used as a key to indicate something about the contents of that package.
[ ] = Optional, depending on target application(s)
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
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