User Tools

Site Tools


This is an old revision of the document!


Tiler

Brickyard : Functions > Textures

Controls how a single image is repeated across a surface. Feed the S and T into an Image Map or other brick that accepts S and T to control the repetition of multiple parts of a shader at once. Many other bricks provide S and T inputs, but these may need to be made visible with the “Show Advanced” menu function in the upper right corner of the brick.

Snapshot

Parameters

Outputs

  • Tiled S : Float - Description…
  • Tiled T : Float - Description…

Inputs

  • Horizontal Tiles : Float - Description…
  • Vertical Tiles : Float - Description…
  • Horizontal Offset : Float - Description…
  • Vertical Offset : Float - Description…
  • S1) : Float - Description…
  • T2) : Float - Description…

Examples

  • In this example, …
    Example 1
1) , 2)
Available when Show Advanced is checked in the Brick Option Menu.